Production Piece

Production Piece References Tunes, C. (no date) Royalty-free background audio tracks, Envato Elements. Available at: https://elements.envato.com/audio/background (Accessed: 17 May 2024).  Unlimited stock videos, music, Photos & Graphics (no date) Envato Elements. Available at: https://elements.envato.com/ (Accessed: 16 May 2024). 

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Social Media Campaign Development

Introduction This blog post aims to develop a promotional social media campaign for the Steel City Clean Up picture book. As the target audience for promotion is mainly adults and educational institutions, platforms such as Instagram and Facebook will be effective places for online promotion. These platforms will allow me to reach a wider audience and engage with potential readers through visually appealing content and targeted advertising. Additionally to Instagram and Facebook, platforms like Twitter and LinkedIn could also be used to reach out to educational institutions. It is essential to consider where my target audiences spend the majority of their online time to be able to tailor the campaign strategy accordingly. Market Research As Kantar states, ‘Marketing research is a critical tool that businesses and organisations can use to gather valuable information about their target market and industry. By conducting research, businesses can gain insights into customer needs and behaviour, stay competitive, make informed decisions, manage risk, and measure success.’ (Kantar, 2023). Conducting market research plays and important role in shaping the success of the social media campaign. By conducting research I will gain an insight into how customers use social media to make purchases. Having an insight into online behaviour, needs and preferences I will be able to create an engaging campaign, which will entice people to purchase The Steel City Clean Up for their children to enjoy. Nosycrow Instagram Campaign Below are screenshots of The Nosycrow Instagram page, serving as an example of how I could effectively use the platform for promoting my own social media campaign centered around Broomhall Books and The Steel City Clean Up. Instagram provides the user versatile tools such as story uploads, image carousels, reels and interactive elements, all of which I can utilize to engage with my audience in a creative way. Moreover, the platforms hashtag functionality enables further reach amongst audiences. By incorporating these elements into my Instagram campaign, I will effectively capture the attention and foster engagement of my target audience. Additionally, actively engaging with users through direct message and comments will play a vital role in cultivating a sense of community and trust surrounding the campaigns goals. Harper Collins Children’s books Facebook Campaign Below are screenshots of the Harper Collins Children’s Book Facebook page. Similar to how I could utilise Instagram to engage with the target audience for Broomhall Books and The Steel City Clean Up, Facebook offers a similar range of interactive elements I could use as promotional tools. Furthermore, I am also able to use direct messaging and commenting to create a wider sense of community and trust. While Instagram and Facebook share similarities as social media platforms, their user demographics differ slightly. Facebook tends to attract a larger audience of older users, while Instagram has a higher percentage of younger users. Using both platforms for my campaign will enable me to reach a broader audience across differing age groups. Therefore, ensuring a maximum reach and exposure for campaign engagement, resulting in a larger community and more book sales. The statistics to support this can be seen in the image below. Waterstones Email Campaign Email marketing is a powerful tool for engaging with my audience and driving campaign results. To effectively utilise email marketing, I will design a welcome email that will be sent out to all new users that sign up for an account at www.broomhallbook.com. Producing personalised content such as newsletters, special offers and exclusive updates will aid in enticing the users to engage with the website. Additionally, incorporating clear call-to-actions (CTA) I will guide users towards desired actions, whether that is to make an online purchase, sharing the campaign with friends or signing up for community events.  Social Media Campaign Development Initial Ideas The initial ideas below are examples of different marketing campaigns I could develop to promote The Steel City Clean Up and Broomhall Books. Community engagement events – Tree planting, recycling workshop or litter pick. Book launch party – virtual party, in person party, book signing event, story time event. Behind the scenes – Share videos of behind the scenes illustrating the book, reels. Competitions – Launch a competition for children to make something crafty out of household recycled materials. Prizes.Create your own environmentally conscious hero character competition.   Posts – Character profile posts, fun facts, introductions, behind the scenes. I have decided to develop a marketing campaign to promote Broomhall Books and The Steel City Clean Up. The campaign will be a competition, with the aim of inspiring parents and children to partake in a design your own eco-warrior game, which is in keeping with the theme of the book. This competition will be communicated through Instagram, and Facebook. The winner will receive a copy of The Steel City Clean Up. Marketing Campaign Instagram Carousel Campaign Facebook Post Campaign References Buy books, stationery and gifts, online and in store | waterstones (no date) Waterstones. Available at: https://www.waterstones.com/ (Accessed: 29 April 2024). Kantar (2023) 5 reasons why marketing research is important to your business, Kantar. Available at: https://www.kantar.com/inspiration/research-services/why-marketing-research-is-important-pf#:~:text=research%20with%20Kantar-,Marketing%20research%20is%20a%20critical%20tool%20that%20businesses%20and%20organisations,manage%20risk%2C%20and%20measure%20success. (Accessed: 24 April 2024). Unlimited stock videos, music, Photos & Graphics (no date) Envato Elements. Available at: https://elements.envato.com/ (Accessed: 16 May 2024).  Nosycrow (no date) Nosycrow , Login • instagram. Available at: https://www.instagram.com/nosycrow/ (Accessed: 29 April 2024). Zote, J. (2024) Social media demographics to inform your 2024 strategy, Sprout Social. Available at: https://sproutsocial.com/insights/new-social-media-demographics/ (Accessed: 29 April 2024).

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App Development

Introduction This blog post aims to develop a companion app dedicated to the children of my target audience. The app will provide a safe space for children to learn and discover more about environmental issues. Instilling an environmentally conscious mind-set in the next generation and creating a healthier community. Below is a recap on the project intentions for the development of the app.  Requirements Gathering and Analysis The below images and Padlet page explore current live companion apps. Documenting key words and observations will help in creating a more user centric app for my target audience to enjoy.  Padlet Link – https://padlet.com/ardalton2021/app-requirements-gathering-ecirrl7egbixbze0 Problem Space The problem space for the companion app also revolves around environmental education. As previously discussed in the website problem space section. The app will explore a range of environmental issues in a child friendly manner. The main goal for the app is to create a safe and educational space for children to enjoy. Target Audience The main target audience for the app includes children aged 3 – 5 years old. Stakeholders Stakeholders remain the same as discussed in the website development post. These include, environmental organisations, recycling companies, educational institutions and more large-scale organisations committed to environmental conservation. Defining the User Experience (UX) As previously discussed throughout the website development post, it is important to consider the five usability principles when designing for the web. This is no different when designing for a companion app. My companion app will consider, learnability, efficiency, memorability, safety and satisfaction. The user experience (UX) of the companion app will be designed to be immersive, and educational, tailored specifically for the target audience of children. The app will be a dynamic extension of the website, offering games, quizzes, and activities for children to get involved in. The games, quizzes and activities will all have an environmentally conscious theme to stay in-line with the children’s picture book theme. The companion app will be crafted to provide a seamless and learnable user journey perfect for young users, with their needs of internet safety at the forefront of the application. (Stevens, 2022). The companion app will solely be a safe space for children to interact further with the themes of ‘The Steel City Clean Up’ and more including, Ensuring the companion app is a safe space there will be no call-to-actions regarding the website. This is to limit the chances of children surfing the internet, purchasing goods, or accessing sensitive information by mistake. User Journey The user journey prompt sheet I created for the app follows that same motivations as the website user journeys from the previous post. Analysing how children may use the app before development starts ensures fluidity and purposeful creation. Ensuring that I have a clear journey I would like the app to follow will ensure it stays fresh and easy to navigate for young minds. User Interface (UI) Principles to be Applied The app will have a carefully crafted user interface (UI) for young children. The app will feature bright and inviting visuals and colours, coupled with a simple navigation and age appropriate language to create a welcoming atmosphere. This will ensure the child doesn’t feel overwhelmed when using the interface, promoting a space for learning and discovery. Each game or activity within the app will be interactive and rewarding, offering children the opportunity to win prices or unlock new levels of game play. By ensuring the games are fun but also educational will ensure children stay engaged without getting bored, as attention spans are short lived. Overall, the companion app will be a safe and enjoyable learning experience and extension to the picture book, ‘The Steel City Clean Up’. As it is important to adhere to design laws when designing anything for the web or app store, I will consider a few of these when designing the companion app. These will include, Aesthetic-Usability Effect, Law of Pragnanz, and Millers Law. ‘Aesthetic-Usability Effect – Users often perceive aesthetically pleasing design as design that’s more usable.’ (Yablonski). Ensuring that the companion app have a child friendly and aesthetically pleasing design will ensure children want to keep coming back to the app. ‘Law of Pragnanz – People will perceive and interpret ambiguous or complex images as the simplest form possible, because it is the interpretation that requires the least cognitive effort of us.’ (Yablonski). Ensuring the app uses simple shapes and language will ensure optimal learning and discovery amongst children with different learning paces. ‘Millers Law – The average person can only keep 7 (plus or minus 2) items in their working memory.’ (Yablonski). Ensuring that games and quizzes are kept short and sweet will ensure maximum learnability and memorability. Along with keeping quizzes to maximum of 3 multi choice answers. This will ensure the children stay connected to the app and don’t lose interest. As the app will be designed solely for children, it is important to keep the parents and educational institutions separate from the application. This will ensure children don’t get confused or frustrated when they cannot access areas specifically for adults. Although this will be separate adults will be the ones responsible for their child’s involvement with the app. Finally, call-to-actions will also be included in the app. These will be solely used to direct children to new games and activity releases.   Low Fidelity Prototype As previously explained in the website development post, the preliminary low-fidelity prototype provides a free-flowing foundation for exploring ideas. This offers flexibility without the need for aesthetically pleasing results. The prototype showcases essential features to be developed for the children’s app. Mid Fidelity Prototype Transitioning to the mid-fidelity prototype, also developed in Adobe XD. The prototype represents a redefined version of the developing app. This blueprint will ensure accurate completion of the app. Final App Design  Below is the final Broomhall Books children’s app, made in Adobe XD. References          

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Website Development

Introduction This blog post aims to develop a comprehensive website based on and around the children’s picture book ‘The Steel City Clean Up’. The website must exceed user expectations and provide valuable information about the book, new releases, upcoming events and more. Understanding user experience and user interface principle will ensure the successful completion of the website, leading onto the companion app. Below is a recap on the project intentions for the development of the app.  Requirements Gathering and Analysis The below images and Padlet page explore current live websites. Documenting key words and observations will help in creating a more user centric website for my target audience to enjoy.  Padlet Link – https://padlet.com/ardalton2021/website-requirements-gathering-4s20ih6ivhbl64t0 Problem Space The problem space to be addressed throughout the website design for ‘The Steel City Clean Up’ revolves around environmental awareness. As the final picture book focuses on plastic pollution, I would like to make space for new releases that explore other environmental issues. The website will aim to bridge the gap between environmental education and engaging story telling. Providing a solution for adults seeking resources to educate themselves and their children in a meaningful and accessible way. Additionally, the website must provide the users with an accessible way of learning and purchasing new books. Making it easier for parents and teachers to inspire positive change in their communities.  Target audience The target audiences for the website primarily compromise of adults and teachers who are seeking educational resources and engaging content to teach children and inspire them to be more environmentally conscious. The adult target audience are assumed to be actively trying to promote values of sustainability in the next generation and form a more responsible community. Additionally, the website has a secondary target audience, the children. As the children themselves will not likely be using the website themselves it is important to ensure the content is easily accessible for them, this could be in the form of printable assets that adults could give to them or lesson plans containing class drama/roleplay games.  Stakeholders Alongside the target audience is the potential stakeholders for the website. These could include environmental organisations, recycling companies, educational institutions and more large-scale organisations committed to environmental conservation. Environmental organizations have interest in supporting initiatives that promote awareness and action towards environmental conservation, making them potential partners or sponsors. Recycling companies may also see value in book’s message and the website, as it promotes recycling and reuse of materials, potentially leading to increased brand visibility and positive connections. Finally, as already highlighted in the target audience are educational institutions and teachers. Such as schools and libraries that may incorporate the book into their curriculums and book rotations. Therefore also reaching more people and potential investors.  Defining the User Experience (UX) It is crucial to prioritize the five usability principles of user experience (UX) when designing the website. Firstly, ensuring learnability is considered is an essential in web design. Enabling visitors to intuitively understand how to navigate the site as they would their most used sites is crucial for customer satisfaction. Ensuring my website is easily learnable through the addition of clear labelling, intuitive navigation menus and call-to-actions are important to exceed the customers’ expectations of the new website. Guiding users seamlessly to the information they’re looking for should be a breeze and ensure they stay on the website for as long as possible. (Stevens , 2022). Secondly, efficiency is a vital principle for streamlining any action on the website such as finding the right information for the users’ needs to the purchasing process with concise forms and clear call-to-actions, minimising any unnecessary options or extra steps at checkout. (Stevens , 2022).Thirdly, prioritising memorability by creating a visually engaging and memorable design that resonates with the target audience, is crucial for leaving a lasting impression and encouraging return visits to the website. (Stevens , 2022). Fourthly, safety and error prevention are important for many reasons when designing a child safe website. Ensuring there are validation prompts and user-friendly navigation systems in place help prevent mistakes during purchasing or navigation. Enhancing user satisfaction, customer trust and reducing frustration. (Stevens , 2022). Finally, ensuring customer satisfaction by providing an excellent customer support service and feedback section, allows users to voice their thoughts, concerns and ask questions easily. By committing to this usability principle, the website will not only inform users about the captivating children’s book but also provide a seamless experience when making purchases and reading up on coming up events and activities. Promoting customer loyalty and satisfaction. (Stevens , 2022). With these principles in mind, my website will include several elements to enhance user engagement, promote sales and satisfaction: By incorporating these into the website I will be able to create a comprehensive and engaging platform that not only promotes the children’s book ‘The Steel City Clean Up’ but also foster a sense of community and enthusiasm among the target audiences.  User Journeys The below user journeys for the website serve as invaluable prompts to refer to when designing. Analysing how people may interact with the website and its content, I can gain an insight into what is classed as important information and what is vital for website success. Examples of user flow journeys aids in the creation of a seamless navigation and digital environment. This will ensure a structure that is presented in a logical and intuitive manner. User Interface (UI) Principles to be Applied When designing the user interface (UI) for the website. I must ensure that I adhere to fundamental principles to ensure a seamless and engaging experience for all who use it. Three design laws crucial for a successful website include Hicks Law, Fitts Law and Gestalt Principles.  ‘Hicks Law – The time is takes to make a decision increases with the number and complexity of choices.’ (Yablonski). Minimizing the number of choices, the user has to make will ensure the website is concise and not overwhelming. It is important to not simplify the options to much as this can lead to

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Printed book Development

Introduction This blog post aims to bring the process of designing the narrative and illustrations for The Steel City Clean Up together. I will use mock-ups to communicate the final printed book. I will also showcase the process of designing captivating covers for the book. Typeface Exploration The below images showcase the development process of finding the most fitting and legible font for the narrative sections of the book. Further Development The below images showcase the development process of laying the book illustrations out in Adobe Illustrator and adding the narrative. Challenges I faced a challenge when laying out the final picture book narrative on top of the illustrations in Adobe Illustrator. While the storyboard from the layout development post provided a roadmap for the narrative flow (as seen in figure ten below), adapting it to fit the illustrations required careful adjustment. I had to reconsider the placement of text but also negative space within the illustrations to ensure readability and visual harmony. This meant deviating from the initial plan as the illustrations needed varying amounts of space available for the text narrative. Although I had to slightly adjust this, the amendments ensured the story outcome remained captivating. The Steel City Clean Up Cover Development The below images showcase the development process behind the book covers, created using Procreate and Adobe Illustrator. The Steel City Clean Up Mock Ups The below images are mock-ups of the final children’s book The Steel City Clean Up. References Unlimited stock videos, music, Photos & Graphics (no date) Envato Elements. Available at: https://elements.envato.com/ (Accessed: 16 May 2024). 

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Brand Identity Development

Introduction This blog post aims to develop a brand identity for my book publishing brand. The identity must be in keeping with the overall themes of my final children’s picture book. Before I can develop my own publishing brand and identity for ‘The Steel City Clean Up’, I must research other successful brands in the industry. I have chosen to draw inspiration from the famous publishing company ’Penguin’. I have purposely chosen Penguin as the brand has a huge legacy of successful story books, with classic literature and timeless stories. By aligning my brand development with the iconic Penguin logo, I aim to create a fresh identity that resonates with adults and children. Publication Initial Research ‘Penguin Books was originally founded in the UK in 1935 by Allen Lane, who envisioned a collection of quality, attractive books affordable enough to be “bought as easily and casually as a packet of cigarettes.”’(Jaronson, 2022). The below images are snippets of Penguins brand identity development. The branding has slightly changed over the years but one thing has remained consistent the penguin. Although the penguin’s stance and overall positioning has differed throughout the years, the brand remains memorable and relevant. This is something I aim to portray within my own brand development. Initial ideation Following on from the initial Penguin research, an idea struck to mind. Incorporating the bear from Sheffield’s Botanical Gardens into my own logo will add a unique and personal touch to the brand. This idea also links well with the overall story of ‘The Steel City Clean Up’ as this is set in Sheffield and takes valuable inspiration from Penguin. As my book is aimed at children, the idea that the logo should include the Botanical Gardens bear seems fitting. As my logo will incorporate the bear in some way, I have decided to call the publication brand Broomhall Books, as this is the location of Botanical Gardens and the bear. Naming the brand ‘Broomhall Books’ is a fitting choice, incorporating a strong sense of local identity into the brand. Broomhall is also a well-known area in Sheffield. Using it in my brand design name could help me establish a connection with the community and create a sense of authenticity. The name also conjures imagery of a cozy neighborhood book shop, where readers can discover niche and hidden literary gems.  By combining the timeless appeal of an animal symbol with the local charm of Sheffield, the brand and book will stand out from the crowded publishing landscape as wholesome and comforting. Especially to those familiar with the settings involved. A brief history behind the bear and bear pit located inside Botanical Gardens, Sheffield. The bear pit once housed a black bear named Bruin. His sole purpose in 1836 was to entertain customers. He had a single tree in the centre of his enclosure to climb. Although it is said that he wasn’t interested in climbing the tree and so was sadly labelled as boring. (UGC, 2021). To honour Bruin the bear, there is now a steel sculpture located in the bear pit that has rusted over the years and formed a bear like colouring which makes him more realistic. Although the original story is sad, today many people come to visit the bear pit and children absolutely love him, which also aids in my initial ideation of using the bear within my brand design. Design Development The below images are my initial logo conceptions, developed in Procreate. I have also added the name of the publishing brand to gain further appreciation for my initial thoughts and ideas. I will further develop these starting points in Adobe Illustrator, to craft the thoughtful brand I intend to produce. Logo Refinement in Adobe Illustrator The below images showcase initial logo refinement in Adobe Illustrator. Book Suitability Markers The below logo marks have been developed to communicate age suitability for differing stories published by Broomhill Books. This will aid parents and teachers when finding the most suitable book for the child/children in mind. The logo mark will be placed on the back of each book so. Final Brand Mark Verbal Identity Broomhall Books: Inspiring Eco-Conscious Minds, One Story at a Time. At Broomhall Books, we promise to blend creativity with a passion for the planet. Offering meticulously crafted children’s picture books that inspire environmental awareness in young minds. Our commitment to brilliance ensures that every book we publish is not only engaging and beautiful but also aligns with our mission to cultivate a greener future for all. Join us as we inspire greatness within the next generation. BroomhallBooks: Inspiring Eco-Conscious Minds, One Story at a Time.  Brand Guidelines The below PDF is a brand guidelines document I have developed in Adobe In-Design, to ensure brand consistency. The aim of this document is to ensure anyone producing work for Broomhall Books abides by the brands ethos and identity. References Angel, G. (2024) Sheffield – Botanical Gardens, Flickr. Available at: https://www.flickr.com/photos/47859152@N05/49489428258 (Accessed: 24 April 2024). Bob (2018) Designed to inspire: Logos, Mzuri Design Blog. Available at: https://www.mzuri.co.uk/news/general/designed-to-inspire-logos-clear-simple-distinctive/ (Accessed: 09 December 2023). Creative Review (2018) Edward Young’s Penguin logo designed in 1935, Creative Review. Available at: https://www.creativereview.co.uk/penguin-logo-edward-young/ (Accessed: 09 December 2023). FMP brand identity inspiration on Pinterest, Pinterest. Available at: https://www.pinterest.co.uk/AmberRoseGraphicDesign/fmp-brand-identity-inspiration/ (Accessed: 07 December 2023). HarperCollins UK Publishers Ltd. (no date) HarperCollins Publishers UK. Available at: https://harpercollins.co.uk/ (Accessed: 09 December 2023). Jaronson (2022) Welcome to penguin: We are what you read, Penguin Books. Available at: https://www.penguin.com/our-story-timeline/#:~:text=Penguin%20Books%20was%20originally%20founded,1939%2C%20called%20Penguin%20Books%20Ltd. (Accessed: 21 April 2024). Macmillan Children’s books (no date) SoundCloud. Available at: https://soundcloud.com/pan-macmillan/sets/macmillan-childrens-books (Accessed: 09 December 2023). Mineral creative blog (2016) Mineral creative blog. Ladybird Book of…, Mineral Creative. Available at: https://mineralcreative.co.uk/the-ladybird-book-of/ (Accessed: 09 December 2023). Penguin (2020) How the penguin logo has evolved through the years, Penguin Books UK. Available at: https://www.penguin.co.uk/articles/2020/09/penguin-books-logo-history-edward-young-allen-lane (Accessed: 09 December 2023). Penguin Classics Book (no date) Encounters with the Greatest Library in the World. Available at: https://www.penguinclassicsbook.co.uk/ (Accessed: 09 December 2023). Sheffield Botanical Gardens (2023) Wikipedia. Available at: https://en.wikipedia.org/wiki/Sheffield_Botanical_Gardens (Accessed: 24 April 2024). Topher (no date) Penguin Group Logo Development from 1935 to present day, Everything Graphic Design and Web Development. Available at: http://www.designshifts.com/penguin-group-logo-development-from-1935-up-to-today/ (Accessed: 09

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Layout Development

Introduction This blog post will explore the development process of the layout and composition I intend to follow throughout my children’s picture book. I will be drawing inspiration from my secondary research source Henri de Toulouse-Lautrec’s post-impressionist cabaret posters. Layout Development Storyboards The following storyboards will be developed using the 32-page spread technique I learnt from Julia Donaldson’s BBC maestro course. I intend to use Edward Tufte’s layering and separation technique to ensure clear communication of my intended structure. The Following images are examples of this. Toulouse-Lautrec’s compositions demonstrate a keen utilization of subjects to enhance the layout of his posters. By strategically directing viewers’ eyes to important text elements through illustrations, he effectively communicated messages and advertisements. Taking cues from his work, particularly the cover of ‘L’Estampe Originale (1893),’ where dancers’ movements guide attention to text, I plan to implement similar techniques in my picture book. Clearly showcasing the placement of illustrations and text boxes throughout the story’s layout will result in a visually pleasing and easily digestible narrative for children. The accompanying storyboards serve as a blueprint for developing illustrations that seamlessly complement the written narrative. Through consistent alternation of paragraph layouts and positioning on every other page, readers can effortlessly follow the storyline without needing to search for accompanying text. Additionally, the strategic integration of illustrations into the narrative acts as visual cues, guiding readers’ eyes and enhancing their engagement with the story. In conclusion, my commitment to crafting a visually appealing and easy-to-follow layout and composition is evident throughout the development process. By drawing inspiration from Toulouse-Lautrec’s layout techniques, I aim to create a captivating reading experience that will resonate with young audiences. References Cushman, E. (2016) Henri de Toulouse-Lautrec | Moma, MoMA. Available at: https://www.moma.org/artists/5910 (Accessed: 07 December 2023). Donaldson, J. (2022) Julia Donaldson: Writing children’s picture books, Julia Donaldson | Writing Children’s Picture Books | BBC Maestro. Available at: https://www.bbcmaestro.com/courses/julia-donaldson/writing-children-s-picture-books/lessons/what-is-a-picture-book-practicalities?autoplay=true (Accessed: 07 December 2023). Kottke, J. (2020) Edward Tufte’s new book: Seeing with fresh eyes, kottke.org. Available at: https://kottke.org/20/10/edward-tuftes-new-book-seeing-with-fresh-eyes (Accessed: 15 December 2023).

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Illustration Development

Introduction This blog post aims to synthesis inspiration from Henri de Toulouse-Lautrec and Joel Stewart to create a new captivating children’s book. The Steel City Clean Ups illustration development journey draws inspiration from Henri de Toulouse-Lautrec’s post-impressionist cabaret posters and Joel Stewart’s contribution of illustrations in The Magic Paintbrush written by Julia Donaldson. By blending elements from both artist I will be able to create a whimsical story, full of charm perfect for young readers and adults sharing the experience. The below images showcase a few posters by Henri de Toulouse-Lautrec that I intend to draw inspiration from. As I have already written the story, I have a clear direction and narrative to draw for. Annotated Storyboard Colour Palette Colour is vital in visual storytelling, acting as an infusion of depth and emotion. Colour can evoke emotion in its viewer and draw them in further. As Kendra cherry states, ‘Colour is a powerful communication tool and can be used to signal action, influence mood, and even influence physiological reactions. Certain colours have been associated with physiological changes, including increased blood pressure, increased metabolism, and eyestrain.’ (Kendra Cherry, 2024). As well as colour effecting our moods and physiological reactions colour can also be used to describe feelings, emotions and influence our actions. As Kelsey Allard states ‘Colour communicates so much. It has the power to convey moods and feelings like when people say, “He was green with envy,” “I’m feeling blue” or “She was red hot, she was so mad.” Colour is used to organize life and bring order, like stop lights, or yellow versus white directional stripes on the road, or when some very organized people colour code things everything from books to Tupperware.’ (Kelsey. A, 2021). Taking on board these fascinating facts, in the realm of children’s picture books, where imagination is heightened, colour serves as transportation into the story through their imaginations. It has the power to evoke moods, convey themes and establish visual language. This is important as the goal of the story is to influence positive environmentally conscious change. Using colours such as blue, red and green will evoke intense emotions and are in keeping with Henri de Toulouse-Lautrec’s influence. Initial Illustration Planning The below images show the development of my picture book illustrations without colour. I used my iPad and a studio pen in Procreate to draw each illustration following the prompts from my layout storyboard. Further Illustration Development The videos below showcase snippets of the development phase of illustrating in Procreate on my iPad, and adding colour to each illustration to bring them to life. Final Illustrations The below images are the final illustrations I intend to use within the children’s book. References Au concert; Henri de Toulouse-Lautrec (no date) The British Museum.Available at:https://www.britishmuseumshoponline.org/au-concert-henri-de-toulouse-lautrec.html(Accessed: 07 December 2023). Cushman, E. (2016) Henri de Toulouse-Lautrec | Moma, MoMA. Availableat: https://www.moma.org/artists/5910 (Accessed:07 December 2023). Cushman, E. (2016) Henri de Toulouse-Lautrec | Moma, MoMA. Availableat: https://www.moma.org/artists/5910 (Accessed:09 October 2023). Eckstut, A. (2024) What is color theory?, The InteractionDesign Foundation. Available at:https://www.interaction-design.org/literature/topics/color-theory (Accessed: 11March 2024). FMP Children’s Book Inspiration on Pinterest (2023) Pinterest.Available at:https://www.pinterest.co.uk/AmberRoseGraphicDesign/fmp-childrens-book-inspiration/(Accessed: 07 December 2023). Henri Toulouse Lautrec artworks (2019) RetroGraphik. Available at:https://retrographik.com/henri-de-toulouse-lautrec-artwork/ (Accessed: 07December 2023). Kelsey, Allard, S. and Bothra, V. (2021) The importance of color in yourlife, Christine Olmstead. Available at:https://christineolmstead.com/importance-color-life/ (Accessed: 22 April 2024). Kendra Cherry, Mse. (2024) Can color really influence your mood andbehavior? here’s what to know, Verywell Mind. Available at:https://www.verywellmind.com/color-psychology-2795824 (Accessed: 22 April2024).

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Narrative Development

Introduction The goal for this blog post is to craft a captivating short story that addresses the urgent issue of plastic pollution, offering both insights into the problem and solutions. Tailored for both three to five-year-old’s and the adults sharing the experience, the narrative will draw inspiration from Julia Donaldson’s picture book ‘The Magic Paintbrush’ and her distinctive rhyming style. Despite the roots of her book in Chinese folklore, my story will not adopt an oriental style. Below, you’ll find some images capturing a few cherished pages from Julia Donaldson’s book, serving as inspiration for my own creative journey. Initial Story Writing Research To begin the development phase some initial research into how to develop a children’s book was important for gaining a knowledgeable understanding of how to communicate my goals and articulate my ideas clearly throughout my own narrative development. Bookfox, 2023 provided great insight into the process and important assets that go into a children’s book. Below are some quick points that I will think about throughout the development phase.   The below images were taken from the Bookfox website and are helpful visual representations of how to develop a captivating narrative. I will refer back to these to ensure my narrative stays relevant and good quality (Bookfox, 2023). Plastic Pollution Research Arabella Ruiz states that ‘plastic is one of the most commonly used materials in the world. It is cheap to produce and can be moulded into just about any shape or size. This makes it a popular choice for many products. However, plastic is also one of the most harmful materials when it comes to the environment. It takes centuries for plastic to decompose, and during that time it can contaminate soil and water supplies. There are also huge quantities of plastic floating in our oceans, which has a hazardous effect on marine life.’ (Ruiz, A. 2023). Taking this knowledge on board I am able to structure a realistic story with depth. Arabella Ruiz states that plastic can be moulded into just about any shape and size, this discovery has inspired me to craft a story where the main character will make new things out of plastic waste, therefore incorporating the reduce, reuse, and recycle ethos into my project. She also states that our oceans are polluted with plastic waste, although this is a major issue my narrative is likely to be set in land and therefore the story may not incorporate the ocean but reference the issue in a different way. Current organisations are taking on more responsibility when it comes to plastic pollution, most sustainable clothing company’s now offer clothing made out of recycled plastics. Items such as hoodies, bags and shoes. Arabella Ruiz also communicates that items such as furniture, toys, homeware, and utility items are also being made out of recycled plastic, (Ruiz, A. 2023). The fact that these recycled plastic items are currently been introduced to reduce the impacts of plastic pollution, opens up new possibilities for the main character in my story to craft useful items. This will ensure my story remains fresh and relevant to our ever-changing everyday lives.    Initial Narrative Ideas In my initial mind map below, I sought to explore ideas and themes that aligned with my vision of crafting a unique story. The central concept revolves around a main character actively addressing the issue of plastic pollution. By highlighting the portions, I intent to develop further, it is clear that the journey of my protagonist will involve building useful things out of disregarded plastic items. This concept not only aligns with the environmental ethos of reduce, reuse, and recycle but also incorporates inspiration I have taken from Julia’s Donaldson’s story ‘The Magic Paintbrush’. The mind map also explores aspects of English language I intend to include throughout the book such as onomatopoeia to depict sound. Expanding on my initial mind map, I further explored the ideas by producing a focused narrative mind map. Drawing inspiration from Julia Donaldson’s rhythmic style. Choosing Sheffield as the story’s setting stems from a personal fondness for the city, adding a distinctive backdrop to the narrative, which will also be useful when developing illustrations as I am familiar with the setting. Moreover, I decided to base the main character on my niece Penelope, infusing the story with a personal touch and making the narrative resonate and relatable. This deliberate development choice aims to create a connection between the narrative and my own experiences, enhancing the emotional depth and authenticity of the story. Narrative Development I have generated three distinct mind maps to shape and explore aspects of the developing narrative. The first mind map explores potential openings, setting the stage for an engaging introduction that captures the audience, and introduces the theme and main character.   The second mind map explores various possibilities for the middle of the story, allowing for an exciting development throughout the middle of the narrative. Finally, the third mind map focuses on potential endings, offering a resolution to the problem created throughout the narrative. This organized approach helps me structure the narrative cohesively, ensuring a well-rounded and compelling narrative from start to finish. Scenario Overview Below is an overview of the developing narrative scenario, developed from the initial research/idea generation process. The narrative overview ensures my narrative stays relevant and doesn’t sway from my meticulously throughout vision. Each section of the story will be in four parts, along with each paragraph that tells the story. This will ensure a clear rhythm and structure is articulated throughout the narrative from start to finish. First Draft The initial draft has been inspired by the scenario overview. As I began writing this in my notebook, content took over the need for structure. However, upon organising the story into 12 paragraphs, to cover the whole of the book my previous intention of maintaining a consistent four-line length for each segment fell through. This realisation prompted me to acknowledge the importance of adherence to the initial plan. Therefore, in the upcoming

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Project Intentions and Design Overview

Project Intentions My project intentions are to create, develop and market a children’s picture book that delves into the significant need for sustainable practices, specifically plastic pollution and encouraging the ‘reduce, reuse and recycle’ approach for environmental preservation. The captivating children’s book will not only entertain adults and children but also serve as a powerful tool to educate young minds about the pressing need for environmental sustainability. The narrative will draw inspiration from Julia Donaldson’s writing techniques, whilst the vibrant illustrations will be inspired by Toulouse-Lautrec’s artistic techniques. The final picture book intends to encourage a sense of responsibility in the young minds engaging with the book. Alongside the development of the picture book I intend to develop a comprehensive marketing strategy to promote and sell the final book aimed at the adults making the purchase. This will involve a crafted brand identity, including a logo, book cover, shipping/packaging design and more. A dedicated website will serve as an informational and interactive space to learn more about the final book, reinforcing the messages behind the narrative. To complement the website, a companion app will be developed, offering interactive elements, allowing children to explore and engage with the books theme in an immersive way. Designing the app with children in mind will aid in internet safety ensuring the children are restricted to the use of only the app, ensuring they will not be tempted to explore the wider web without parental consent. Additionally, a marketing campaign will be produced and posted across varied platforms. Intended to extend the reach of the project, creating a community of like minded individuals who are passionate about encouraging environmental awareness in future generations. The visual representation of the project scope below provides a clear overview of developmental steps. Target Audience The dual target audience for the book includes children aged 3 – 6 and adults, including parents, schools and libraries. While the child is the primary reader, the adult is the assumed purchaser. It is imperative to present the final picture book in a way that resonates with the adults involved. emphasising not only the educational value of the book but the great impact of a sustainable lifestyle. Practical Book Layout Edward Tufte – Layering and Separation Technique. ‘Note the effectiveness and elegance of small spots of intense, saturated colour for carrying information – a design secret of classical cartography.’ (Tufte. E.R, 1990). Combining Julia Donaldson’s practical 32-page spread storyboard technique and Edward Tufte’s layering and separation technique, I have developed a straightforward storyboard structure that clearly outlines important breaks throughout the children’s book. Design Sample – Initial Storyboard Book Sample Narrative Goals ‘Story-based or fiction picture books are usually 32 pages long and vary between 500 to 1000 words. They are designed for preschoolers and children in the first few years of primary school, and are usually intended to be read aloud as a shared experience between an adult and child’ (Penguin, 2022). The limitations that come with word counts in picture books indicate that the narrative should be concise yet vivid and clear. The picture book narrative arguably stands as the most important element of the project, as it holds the potential to ignite a sense of mindfulness not only in children but also in adults who share the experience of the book. The storytelling should be appealing and approachable, ensuring that the children engaging with the book feel safe and comfortable in the ever-changing world. The narrative objectives are as follows: ·      Raise awareness of the impacts of single-use plastics. ·      Cultivate environmental awareness in adults and children. ·     Inspire imagination and creativity in the significance of reducing, reusing, and recycling. Project Limitations The limitations encountered when developing the scope of the project include the idea of making an immersive VR space for children to experience the theme of the book. Although in theory this aspect could elevate the experience of the book it may not be ethical for young children to be involved with virtual realities. As Liz Repking states ‘While very little is known about the effects of immersive reality on adults, there is even less knowledge on the impact of such systems on the sensorimotor abilities in young children.’ (Repking, 2022). Implementing this technology into the project may deter adults away from purchasing the book if they do not approve of virtual reality experiences. Project Scope – Gantt Charts The below visual representations are Gantt Charts used to visualize the project timeline and milestones throughout all three assignments. References Donaldson, J. (2022) Julia Donaldson: Writing children’s picture books, Julia Donaldson | Writing Children’s Picture Books | BBC Maestro. Available at: https://www.bbcmaestro.com/courses/julia-donaldson/writing-children-s-picture-books/trailer?autoplay=true (Accessed: 24 October 2023). Donaldson, J. (2022) Julia Donaldson: Writing children’s picture books, Julia Donaldson | Writing Children’s Picture Books | BBC Maestro. Available at: https://www.bbcmaestro.com/courses/julia-donaldson/writing-children-s-picture-books/lessons/what-is-a-picture-book-practicalities?autoplay=true (Accessed: 24 October 2023). Kottke, J. (2020) Edward Tufte’s new book: Seeing with fresh eyes, kottke.org. Available at: https://kottke.org/20/10/edward-tuftes-new-book-seeing-with-fresh-eyes (Accessed: 25 October 2023). Invaluable (2019) 8 children’s book illustrators who brought picture books to life, Invaluable. Available at: https://www.invaluable.com/blog/childrens-book-illustrators/ (Accessed: 26 October 2023). Penguin (2021) How to write a children’s Picture book, How to write a children’s picture book. Available at: https://www.penguin.co.uk/articles/company-article/how-to-write-a-children-s-picture-book (Accessed: 25 October 2023). Repking, L. (2022) The Occulus Quest 2: A parent’s guide to the hottest new toy, Cyber Safety Consulting. Available at: https://www.cybersafetyconsulting.com/the-occulus-quest-2-a-parents-guide-to-the-hottest-new-toy/#:~:text=Risks%20to%20Consider&text=Perhaps%20that’s%20why%20the%20Oculus,can%20have%20adverse%20health%20effects. (Accessed: 02 November 2023). Tufte. E.R. 1990. Envisioning Information. Cheshire, Connecticut: Graphics Press. (p. 91).

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